// import java.awt.*; import java.applet.*; public class Example extends Applet{ Image myImage; public void init(){ add(new Button("Click here for an image")); myImage = getImage(getCodeBase(),"image.jpg"); } public void paint(Graphics g){ g.drawImage(myImage,0,0,this); } public boolean action(Event evt, Object arg){ repaint(); return true; } }